
Demonised: The IslandMagee Witches is a choice-driven game in which you play the role of a witch Hunter in 1700’s Ireland. Whether you lead with evidence and empathy, or convict suspects for in-game rewards and financial gain, is entirely up to you. Grim yet affecting, this is a nerve-racking sleuthing game with relentless pacing and dozens of compelling characters. It will present you with constant moral choices, which make it really hard to be a good person… You have to decide if you want to create a better world or just look after you and yours.
Recent screenshots of game development:
KEY COLLABORATORS
Sabrina Minter is a Lecturer in Games Design and has taught on the BDES Games Design, MA Games Design and BA Animation courses at Ulster University. With a BA in Interactive Media Arts and an MA in Computer Games Development (Art), her specialisations include 3D game art, games design and UX/UI development.
Brian Coyle is a Senior Lecturer and Course Director for Games Design. Brian is a specialist in the use game technologies and is an authorised unreal instructor with epic games. Brian specialises in both game design theory and technical game design, utilising game engine technology to develop rapid game and application prototypes.
© Copyright Victoria McCollum and Andrew Sneddon 2022